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Fıtı Fıtı – Mobile Game

Game Design · 3D · Interface · Unity

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Team project: Yıldız Technical University (YTU) 2025
Game Design 3D Design Interactive Media

A digital take on the classic water ring toss

Fıtı Fıtı is a digital game inspired by the childhood water ring toss with its analog buttons, where you push rings onto a peg underwater. We built it as a team at Yıldız Technical University together with Yasin Çakır and Mohammed Şems. The goal is to land the rings on the right pegs in a 3D environment; players finish the game by completing 3 levels. It was designed for mobile devices, in landscape and with touch interaction, and the version on this page is the game’s first working prototype and can be played in the browser on both desktop and phone. The full game has different location designs and different gameplay dynamics from level to level. On the mechanics side, Unity and C# drive realistic gravity, an explosion force (radius and power values that push the rings toward the pegs) and peg interactions; the rings’ movement is tracked by several mechanics so the game knows when a level is over. There are three levels: at the start the force on the rings is constant so players can get used to the mechanics; in the middle level the rings move with higher acceleration; in the advanced level the acceleration varies and a sticking mechanic kicks in when the inner surface of a ring touches the peg. Visually, the rings, pegs and backgrounds were modeled in 3D in Blender and the animations were brought into the game from Blender; the interface and logo were designed with Adobe tools, staying faithful to the nostalgic spirit of the original toy. The main theme is the sea; each level has its own setting and music that fits the theme, and the button designs were prepared after studying examples in the industry.

Team

BB Buğra Bal Game design team Yıldız Teknik Üniversitesi
YÇ Yasin Çakır Game design team Yıldız Teknik Üniversitesi
MŞ Mohammed Şems Game design team Yıldız Teknik Üniversitesi

Play the Prototype

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This is the game’s first working prototype; the full game has different location designs and different gameplay dynamics. Tap or click the screen to launch the rings onto the pegs. On a phone, hold it in landscape; use the button at the bottom right for fullscreen.

Project File